Very interesting! I like the idea of players recruiting armies to try and liberate lands that they've been adventuring in for a while. The recruiting table looks great! You've managed to keep everything simple which I appreciate. But there is some bookkeeping in tracking your army and all the specific ancestries in it. Maybe a separate "army" sheet could help with that?
If my players ever get the idea to muster an army, I think I'll refer back to this supplement. Great work!
Yeah I plan to revisit this module once I have more pages to work with! I had to cut a lot, including moving armies on a map and building keeps to defend!
One way to track different ancestries in battle is to use different dice colors for them! This supposes that you have a lot of dice, but that doesn't seem impossible in the typical table, even digital!
Then stash all the dice in one cool dice bag! Army at the ready ;)
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Very interesting! I like the idea of players recruiting armies to try and liberate lands that they've been adventuring in for a while.
The recruiting table looks great! You've managed to keep everything simple which I appreciate.
But there is some bookkeeping in tracking your army and all the specific ancestries in it. Maybe a separate "army" sheet could help with that?
If my players ever get the idea to muster an army, I think I'll refer back to this supplement. Great work!
Thank you so much!
Yeah I plan to revisit this module once I have more pages to work with! I had to cut a lot, including moving armies on a map and building keeps to defend!
One way to track different ancestries in battle is to use different dice colors for them! This supposes that you have a lot of dice, but that doesn't seem impossible in the typical table, even digital!
Then stash all the dice in one cool dice bag! Army at the ready ;)
Thanks again for checking it out!